Wednesday, May 15, 2019

Mystery and Modern Technology


by Janis Patterson

Modern technology is taking a lot of the fun out of mystery writing. I mean, with caller ID, DNA, tracking devices, the ability to ping cell towers, virtual reality crime scene re-creation, instant background checks through multiple databases, ubiquitous surveillance cameras, facial recognition, computer access.... well, you know what I mean. What is there left to detect? A computer geek with access to the proper modern toys can often solve the mystery without leaving the comfort of his ergonomic chair in his mother's basement.

The more widely spread such electronic goodies become, the harder it becomes for mystery writers to find ways for their electronically-challenged sleuths to create a believable scenario. Some have frankly given up and fled into the past, where real, human-based detecting is the norm. Others twist probability into pretzels by locating their stories on remote islands, during power outages, and the like. A few - a very few - writers have mastered the balance of solving crimes with electronically available data and human detecting in a palatable form. I salute them. Many, many more have not.

Let's face it - while many if not most people use electronic toys such as cell phones and computers, how many are really conversant with how they work? We hit one button dialing or click a screen to make phone calls, we surf the net with a few clicks, but that's about the extent of a lot of people's knowledge. I'm one of them, and to me it's boring where in a mystery the detective (either by himself or with his super-techy partner) look at a computer screen, spout a couple of incomprehensible tech words (which to the average reader might as well be Urdu or Dogon) and poof! - there is a clue if not the entire solution to the mystery. Somehow some TV shows do this well and believably, but in books.... boorrring! And I suspect somehow the palatability of super-tech in TV shows has a lot to do with how hot the actor is spouting all the computer jargon!

So what is a tech-challenged writer to do? We can't all put our mysteries on desert islands or during power outages or someplace else where instant information is not the norm. We can't all have our sleuth continually forgetting to charge his/her cell phone or leaving it behind. Most people in real life seem to have their cell phones surgically attached! Now we not only have to craft a believable mystery but also create logical reasons why our sleuth can't jump on the 'net, do a few clicks and find out at least half a book's information, including, of course, the one pertinent clue that solves the mystery. All of which, sadly, would in real logically take place on page 25 or so. Sigh.

I don't have any answers. I've taken heat from readers because my sleuths are tech-challenged, then declaring that my stories aren't believable because my sleuths aren't in constant contact with the 'net. One of my solutions is to have a sleuth (Flora Melkiot, EXERCISE IS MURDER, MURDER IN DEATH'S WAITING ROOM) who is elderly - but don't let her hear you say that - and finds modern technology both unmannerly and common. Plus, she is wildly nosy and loves winkling information out of other people. She is also quite rich, and I think I would like to grow up and be her!

Anyway, this problem is not going away. For those of you who can believably construct a mystery using modern technology in a way that is palatable with the majority of readers - I salute you! For the rest of us... I don't know. I just might follow my betters and escape to the past, where rotary dials are cutting edge, cars have manual transmissions (my favorite!), and privacy was not only the norm, but valued. I know I'll see some of you there!


On another note, I would like to say that my YouTube channel is up and running - and I would be most appreciative if you would drop by. It's called Janis' Tips and Tales, and a new episode is released on the fourth Thursday of every month. Thank you!

Tuesday, May 14, 2019

Taking Time Off




Yes, I did--and had a great time with family, and going to an Escape Room. This was the third time I've done this with family members. You'd think since I write mysteries I'd be really good at figuring out the clues. Nope, I'm too slow.

In these rooms you have one hour to solve the mystery. By the time I think I know what should be done, one of the younger members of our crew had solved the problem and moved on. Though everyone contributed, the under 30 group was the quickest--a granddaughter in her late twenties, a great-granddaughter who just turned 21 and another who is 17.

Don't get me wrong, everyone figured different things out, and when they were stuck, I told them what they should check again, and I was right. (Another problem I had, it was very dark, and I couldn't read some of the directions--clues that we found. It was supposed to be night time in the castle, with only candlelight to see by.)

These rooms are all different, and great fun. This one was set in medieval times. Another was a treasure hunt, and we didn't quite finish in time. The second I don't quite remember the theme, but it had something to do with paintings--and we didn't do well at all. Some are more difficult than others, and you can ask for clues when you get stuck.

But this last one went great and we finished with 15 seconds left.

If you've never done one of these rooms, gather a group and try it.

And while I was gone, my good friend Lorna Collins was busily getting my Deputy Tempe Crabtree books ready to be published again. I'm loving the covers.

Here's an older one called Intervention (my first locked room mystery) that is once more available.


Available for Kindle and Trade paperback.

https://www.amazon.com/gp/product/1095685120/ref=ppx_yo_dt_b_asin_image_o00_s00?ie=UTF8&psc=1

Marilyn Meredith



Saturday, May 4, 2019


Make Mine Mystery
 








May 5, 2019




I recently collaborated with nine authors to write a short story; each person had to have written at least 6,000 words. This has been one of my greatest experiences in collaborating with a group of people whom I’ve never met before. I was up for the challenge.

The story that I wrote I first considered who would be my villain. It turns out, I liked her best and created a back story to explain why she became a murderer. The book is out for presale, entitled ‘Death Among Us’ and is already up for a book cover award though AllAuthor. If you haven’t looked at their site, I would suggest you give it a try. Below is a bit of a cheat sheet that I use to keep me focused on my objectives and may be helpful to you as well.

Heroes and Villains
First, create a worthy opponent. The villain will be the catalyst for everything you write.

Heroes don’t have to be perfect specimens of bravery. Those protagonists tend to be rather dull. Great heroes emerge from despair, darkness, and the trials they face.
Because these trails will define your hero, it’s a good idea to develop your villain first, as the villain’s motivations will create the crisis for your hero. Introduce your villain with a bang-sending your reader a clear message that this character is the bad guy. Every villain needs to have his morality. If a villain spends part of your novel killing people, you need to give her believable reasons for doing so. Make the reader understand precisely what desperation or belief has driven him to it. To elevate your heroes, you must give them flaws as well. The villain cannot be the only one standing in your hero’s way; a hero’s personality can just as quickly interfere with his quest.
It doesn’t matter what the stakes are in your novel, but they must matter to your protagonist. Your hero doesn’t have to save the wor5ld-perhaps he saves his own family from eviction, or he fights to keep his business from going bankrupt. AS long as you establish what’s important to your hero-ideally, something that your readers can relate to-and help the reader imagine what could happen. You are the one to create the high stakes that matter.
Develop a hero who reflects things that interest you. You’re going to be spending much time with your characters so write what you would like to know more about. Don ’t be afraid to invest your hero with familiar qualities, but prioritize your passions and make sure that both villain and hero emerge from the setting and topics you’ve developed so far. Your characters should have skills that allow them to function in your environment. You’ve chosen to set your novel on the moon? Then make sure your hero or heroine has a space suit or learns to use one.

Wednesday, April 24, 2019

Vintage 50s Popular Hair Design Research for New Mystery Release by Janet Elizabeth Lynn

Introducing the Creators of the Skylar Drake Mystery Series
Published authors Will Zeilinger and Janet Elizabeth Lynn wrote individually until they got together and created the Skylar Drake Mystery Series. These hard-boiled tales are based in the old Hollywood of 1956-57.  Janet has published seven mystery novels and Will has three plus a couple of short stories. Their world travels have sparked several ideas for murder and crime stories. This creative couple is married and live in Southern California.


About Their New Release As Told by Janet
The next Skylar Drake Mystery, GAME TOWN,  the fifth and final book in the series, was just released  and yes...we are still married!
My husband, Will Zeilinger and I co-write the Skylar Drake Murder Mysteries, a hardboiled Detective series that takes the reader to 1950s Los Angeles and other areas of the west. Our new book, GAME TOWN, is set in Hollywood and exposes a scandal that rocks the toy companies in Los Angeles.

While doing in-depth research into 1950s Hollywood, we came across popular hair styles and hats. And since we have to dress our characters, I paid attention!
Janet shares fun research about the 50s, some of which I confess to remember, because I'm that old!  Morgan Mandel 
Hats --   Hats were essential for all but the most casual occasions in the early 1950s. By the mid-’50s, however, hats became worn less often – the formality of having a hat, gloves and bag was tailing off. Plus, hairstyles were starting to get bigger.  So hats became smaller, fairly simply in design and compact. Decorations were used, like feathers or a veil. Some were even worn on the side of the head, i.e., small berets
 Popular hats include the lampshade or flowerpot hat, small-brimmed cartwheels, French berets (especially liked by Beatnik college students), and the pillbox.

Head bands  -- Headbands were made of plastic, metal and material. They could be plain or decorated with like flowers, or jewels and sometimes fur.
        Headbands helped when growing out shorter hairstyles like the Italian cut. A headband was placed over the front hair, pulling it smooth, and the back hair would be fluffed out.
  Hair Accessories --  Combs and barrettes became extremely popular and necessary to control the hair and keep it in place. Some were decorated and came in many colors.
False Hair  --  Hair pieces were used to add detail like a chignon( bun) or plait (braid). They were also used to add length or volume as fashions changed quicker than hair could grow.  Some were used to turn short hair into an Updo for the evening.
They were made from real hair, the pieces came in all colors so they could be matched to the wearer’s hair color. Some pieces came ready curled and styled – they simply needed pinning onto the head and blending in with natural hair.
Wigs were reportedly all made by hand from human hair in the early 1950s. Synthetic hair wigs and pieces were available in the late 50's and 60's. Hair pieces could be used to embellish shorter hair
 GAME TOWN is the 5th & final book in the series and yes, we are still married!
Website:  Janet  Elizabeth Lynn     www.janetlynnauthor.com
Website:  Will Zeilinger                  www.willzeilingerauthor.com

About GAME TOWN
Skylar Drake and his partner are hired as bodyguards for two young starlets. They deliver the actresses home after the Oscar Awards ceremony, but stumble onto the murder of Silver Brovor-Smith, the mother of one of their charges, actress Holly Becker.  Drake wonders why the FBI is on the scene when it looks like a simple case of murder.

Drake is now embroiled in the murder investigation of Silver Brovor-Smith. Suspicion shifts between her husband Peter Smith, and Silver’s three older brothers.

At every turn Drake and Dolan are lied to or misled. Kidnapping and mysterious deaths follow them as they weave their way through the maze of Hollywood’s movie and TV backroom deals. The FBI shows up to make sure Drake and Dolan keep the high-profile people involved from becoming front page news.

Drake meets and falls in love with Miss Anne the perfect woman to help him move on with his life. But is she a suspect? Then there is Holly’s friend, the sexy, young starlet Theresa Lee who has her own plans for him.
The letters P-E-G-O seem to appear everywhere, and Drake wonders if they have anything to do with Silver’s murder or her husband’s kidnapping
Follow the detective to Hollywood parties where the forbidden is accepted and the games played are for keeps. 

Check out GAME TOWN in Paper Back or Kindle on Amazon, by Clicking Here.

Read On for a First Chapter Excerpt from GAME TOWN

     Two o'clock in the morning. I'd just left the Emmy Awards ceremony at the NBC Television Studio in Burbank. All of Hollywood and its finest had shown up tonight to honor the best of television for 1956. The winners and losers were either at a party celebrating or hiding somewhere licking their wounds. I'd just left the event driving south on Cahuenga toward Hancock Park. My partner, Casey Dolan was in the passenger seat. It was pouring rain when we left Burbank. It seemed to be lessening as we headed away from the valley.
     We'd been hired by Epic Studios to escort a couple of their up and coming starlets to and from the event. In truth, we were their bodyguards. The motion picture and TV studios weren't taking chances with their human investments.
     The two young ladies in the back seat were passed out cold. I suspected they'd had a little too much Champagne before and during the ceremony.
     I drove through the Wilshire Boulevard entry gate and onto Fremont Place, one of the most exclusive and expensive neighborhoods in Los Angeles. Ahead we spotted a lot of activity on the street. Dolan sat up and stared at the mess ahead, “What the Hell?”
     Several police cruisers and what looked like government cars were lined up in front of a house with their spotlights trained on it. As we got closer, I saw the address. 859 in brass letter, wattached to the beam above the front door – the address where I was to deliver the girls.
     Dolan rolled down his window to get a better look. He pulled his head back inside and said, “You sure this is the right house?”
     I parked at the opposite corner. Dolan said, “I'll stay here and keep watch on the girls.”
     I sprinted up the wet sidewalk and ducked under the yellow police tape. A uniformed cop approached me and held up his hand like a traffic cop. “Sorry, sir. This is a police investigation. You’ll have to step back.”
     I showed him my PI license and explained that I was a bodyguard for the two young ladies in my car and that I was to deliver them to this address.
     He took a look at my credentials and shook his head, “Sorry sir...”
I heard a familiar voice.
      “Drake, over here!” I almost didn't recognize FBI special agent Olivia Jahns. She looked like she'd just stepped off the red carpet, poured into a slinky black evening gown. She held up one side of her long gown and made her way over to me.
     “That's all right officer.” She said, “I'll take it from here.” He turned away while I followed Jahns into the mansion.
     “Olivia...er, Agent Jahns. What's this all about?”
     She glanced back at me and said, “You'll see. Just follow me.”
     I stopped. “I meant the dress, the hair and...”
     She too stopped and took a breath. “Come on Drake. You're wearing a tuxedo. I can have fun too.” She continued to the front door. “Right now, we have a problem.”
     Inside, the body of a woman in a pure white coat with a white fur collar was sprawled on the hardwood floor at the foot of a marble staircase. Her light blonde hair and fur coat were soaked with blood. The handle of a knife protruded from her waist. I bent down for a closer look. The blood in her hair was plastered to her face. Her mouth and hands were clenched. I detected a strong odor by the body. It wasn't cherry, but it was sweet.
     “Who is...?”
     “The victim's name is Silver Brovor-Smith.” Jahns interrupted me as most FBI agents do. “She's the mother of Holly Becker, one of the young ladies in your charge.”
     Brovor?...Brovor. Why did that name sound familiar? It dawned on me, "The Toy company Brovor?" I could visualize the logo – a big red circle with black and white letters.
     “Yep.” Jahns nodded. “You got it.”
     My mind raced. I remembered a lawsuit from years ago between family members after their father passed away. The papers had a field day with the scandal. I stood and asked Jahns, “You sure about Holly's lineage?”
     “Yup, no doubt, Brovor. Since you're in charge of her, I'll leave it up to you to break the news to the soon-to-be grieving daughter.”
     We looked out the front door. The press had already gathered on the front lawn. Radio and Television remote trucks had set up their lights and equipment while the newspaper photographer's flashbulbs blinded us. The reporters didn't help the chaos as the street in front of the house was already jammed with the Coroner's truck, loads of police cars and an ambulance. It seemed dark on the street. I looked up and saw that the street light was out. Strange that would happen on Fremont Place.
     Jahns looked at me. “Why are you still here Drake?”
     I headed for the door. It was late, and my brain had stopped working hours ago.
The two starlets came running past me, “No!” Holly yelled when she saw her mother's body on the floor.
     Theresa, the other young lady, shouted, “Oh my God. Oh my God!” She struggled to join her friend Holly, but Dolan had his hands full, holding her back from the scene.
     “What are you doing here?” I yelled over the two young women's screams. “You were supposed to keep them in the car.”
     “Hey!” Dolan said, “There are two of them and only one of me.”
     I took Holly by the shoulders and turned her away from the bloody scene. I hoped to say something comforting to her when she looked toward the stairway.
     “What did you do to her?” Holly shouted at an older man wearing a white tuxedo coming down the stairs. Holly broke away from me and ran toward him. She began kicking and punching him, screaming, “What did you do to her!”
     Several officers pulled her away, but she continued kicking and flailing, “You killed her!” 

Check out GAME TOWN in Paper Back or Kindle on Amazon, by Clicking Here.

Website:  Janet  Elizabeth Lynn     www.janetlynnauthor.com
Website:  Will Zeilinger                  www.willzeilingerauthor.com

Tuesday, April 23, 2019

Woo Hoo, Going on Vacation!



Recently, I had someone ask if I ever just did nothing. The answer was and is no. I always have something to do--but I do take time out and watch some TV--that's my resting time. And of course, I do plenty of reading.

I consider the away from home book events as vacation. Recently spoke at the Central Coast Sisters in Crime writing conference, and had a great time, at the conference where I learned too and best of all got to see good friends of mine who live on the coast.

However, along with my husband, and middle daughter who serves as our driver, I'm headed to very Southern California to visit our eldest daughter and husband, and our youngest daughter is going to be there for a day too.

All the sisters and me, along with two granddaughters and two great granddaughters are going to do venture into another Escape Room. We've all had experience with other escape rooms--always fun even if we don't solve all the clues.

While there we'll do lots and lots of visiting, play games, eat some great meals at home and in restaurants, and however the spirit leads us.

And speaking of spirits, my latest Deputy Tempe Crabtree mystery, Spirit Wind, is now available on Amazon in paper and for Kindle.

https://www.amazon.com/Spirit-Wind-Tempe-Crabtree-Mysteries/dp/1092112081/ref=sr_1_fkmrnull_1?keywords=spirit+wind+by+marilyn+meredith&qid=1555085319&s=books&sr=1-1-fkmrnull

The official blurb is: A call from a ghost hunter changes Deputy Tempe Crabtree;s vacation plans. Instead of going to the coase, she and her husband are headed to Tehachapi to investigate a haunted house and are confronted by voices on the wind, a murder, and someone out to get them.

When this post appears, I'll be enjoying my second day of my vacation.

For my next post, I'll report how we did in the Escape room.

Marilyn


Monday, April 22, 2019

Vintage 50s Popular Ladies Hair Design -- Janet Elizabeth Lynn


Introducing the Creators of the Skylark Drake Mystery Series
Janet Elizabeth Lynn and Will Zeilinger
Published authors Will Zeilinger and Janet Elizabeth Lynn wrote individually until they got together and created the Skylar Drake Mystery Series. These hard-boiled tales are based in the old Hollywood of 1956-57.  Janet has published seven mystery novels and Will has three plus a couple of short stories. Their world travels have sparked several ideas for murder and crime stories. This creative couple is married and live in Southern California.


About Their New Release As Told by Janet
The next Skylar Drake Mystery, GAME TOWN,  the fifth and final book in the series, was just released  and yes...we are still married!
My husband, Will Zeilinger and I co-write the Skylar Drake Murder Mysteries, a hardboiled  Detective series that takes the reader to 1950s Los Angeles and other areas of the west. Our new book, GAME TOWN, is set in Hollywood and exposes a scandal that rocks the toy companies in Los Angeles.

While doing in-depth research into 1950s Hollywood, we came across popular hair styles and hats. And since we have to dress our characters, I paid attention!
Janet shares fun research about the 50s, some of which I confess to remember, because I'm that old!  Morgan Mandel 
Hats --   Hats were essential for all but the most casual occasions in the early 1950s. By the mid-’50s, however, hats became worn less often – the formality of having a hat, gloves and bag was tailing off. Plus, hairstyles were starting to get bigger.  So hats became smaller, fairly simply in design and compact. Decorations were used, like feathers or a veil. Some were even worn on the side of the head, i.e., small berets
 Popular hats include the lampshade or flowerpot hat, small-brimmed cartwheels, French berets (especially liked by Beatnik college students), and the pillbox.




Head bands  -- Headbands were made of plastic, metal and material. They could be plain or decorated with like flowers, or jewels and sometimes fur.
        Headbands helped when growing out shorter hairstyles like the Italian cut. A headband was placed over the front hair, pulling it smooth, and the back hair would be fluffed out.
  Hair Accessories --  Combs and barrettes became extremely popular and necessary to control the hair and keep it in place. Some were decorated and came in many colors.
False Hair  --  Hair pieces were used to add detail like a chignon( bun) or plait (braid). They were also used to add length or volume as fashions changed quicker than hair could grow.  Some were used to turn short hair into an Updo for the evening.
They were made from real hair, the pieces came in all colors so they could be matched to the wearer’s hair color. Some pieces came ready curled and styled – they simply needed pinning onto the head and blending in with natural hair.
Wigs were reportedly all made by hand from human hair in the early 1950s. Synthetic hair wigs and pieces were available in the late 50's and 60's. Hair pieces could be used to embellish shorter hair
 GAME TOWN is the 5th & final book in the series and yes, we are still married!
Website:  Janet  Elizabeth Lynn     www.janetlynnauthor.com
Website:  Will Zeilinger                  www.willzeilingerauthor.com

About GAME TOWN
Skylar Drake and his partner are hired as bodyguards for two young starlets. They deliver the actresses home after the Oscar Awards ceremony, but stumble onto the murder of Silver Brovor-Smith, the mother of one of their charges, actress Holly Becker.  Drake wonders why the FBI is on the scene when it looks like a simple case of murder.

Drake is now embroiled in the murder investigation of Silver Brovor-Smith. Suspicion shifts between her husband Peter Smith, and Silver’s three older brothers.

At every turn Drake and Dolan are lied to or misled. Kidnapping and mysterious deaths follow them as they weave their way through the maze of Hollywood’s movie and TV backroom deals. The FBI shows up to make sure Drake and Dolan keep the high-profile people involved from becoming front page news.

Drake meets and falls in love with Miss Anne the perfect woman to help him move on with his life. But is she a suspect? Then there is Holly’s friend, the sexy, young starlet Theresa Lee who has her own plans for him.
The letters P-E-G-O seem to appear everywhere, and Drake wonders if they have anything to do with Silver’s murder or her husband’s kidnapping
Follow the detective to Hollywood parties where the forbidden is accepted and the games played are for keeps. 

Check out GAME TOWN in Paper Back or Kindle on Amazon, by Clicking Here.

Read On for a First Chapter Excerpt from GAME TOWN

     Two o'clock in the morning. I'd just left the Emmy Awards ceremony at the NBC Television Studio in Burbank. All of Hollywood and its finest had shown up tonight to honor the best of television for 1956. The winners and losers were either at a party celebrating or hiding somewhere licking their wounds. I'd just left the event driving south on Cahuenga toward Hancock Park. My partner, Casey Dolan was in the passenger seat. It was pouring rain when we left Burbank. It seemed to be lessening as we headed away from the valley.
     We'd been hired by Epic Studios to escort a couple of their up and coming starlets to and from the event. In truth, we were their bodyguards. The motion picture and TV studios weren't taking chances with their human investments.
     The two young ladies in the back seat were passed out cold. I suspected they'd had a little too much Champagne before and during the ceremony.
     I drove through the Wilshire Boulevard entry gate and onto Fremont Place, one of the most exclusive and expensive neighborhoods in Los Angeles. Ahead we spotted a lot of activity on the street. Dolan sat up and stared at the mess ahead, “What the Hell?”
     Several police cruisers and what looked like government cars were lined up in front of a house with their spotlights trained on it. As we got closer, I saw the address. 859 in brass letter, wattached to the beam above the front door – the address where I was to deliver the girls.
     Dolan rolled down his window to get a better look. He pulled his head back inside and said, “You sure this is the right house?”
     I parked at the opposite corner. Dolan said, “I'll stay here and keep watch on the girls.”
     I sprinted up the wet sidewalk and ducked under the yellow police tape. A uniformed cop approached me and held up his hand like a traffic cop. “Sorry, sir. This is a police investigation. You’ll have to step back.”
     I showed him my PI license and explained that I was a bodyguard for the two young ladies in my car and that I was to deliver them to this address.
     He took a look at my credentials and shook his head, “Sorry sir...”
I heard a familiar voice.
      “Drake, over here!” I almost didn't recognize FBI special agent Olivia Jahns. She looked like she'd just stepped off the red carpet, poured into a slinky black evening gown. She held up one side of her long gown and made her way over to me.
     “That's all right officer.” She said, “I'll take it from here.” He turned away while I followed Jahns into the mansion.
     “Olivia...er, Agent Jahns. What's this all about?”
     She glanced back at me and said, “You'll see. Just follow me.”
     I stopped. “I meant the dress, the hair and...”
     She too stopped and took a breath. “Come on Drake. You're wearing a tuxedo. I can have fun too.” She continued to the front door. “Right now, we have a problem.”
     Inside, the body of a woman in a pure white coat with a white fur collar was sprawled on the hardwood floor at the foot of a marble staircase. Her light blonde hair and fur coat were soaked with blood. The handle of a knife protruded from her waist. I bent down for a closer look. The blood in her hair was plastered to her face. Her mouth and hands were clenched. I detected a strong odor by the body. It wasn't cherry, but it was sweet.
     “Who is...?”
     “The victim's name is Silver Brovor-Smith.” Jahns interrupted me as most FBI agents do. “She's the mother of Holly Becker, one of the young ladies in your charge.”
     Brovor?...Brovor. Why did that name sound familiar? It dawned on me, "The Toy company Brovor?" I could visualize the logo – a big red circle with black and white letters.
     “Yep.” Jahns nodded. “You got it.”
     My mind raced. I remembered a lawsuit from years ago between family members after their father passed away. The papers had a field day with the scandal. I stood and asked Jahns, “You sure about Holly's lineage?”
     “Yup, no doubt, Brovor. Since you're in charge of her, I'll leave it up to you to break the news to the soon-to-be grieving daughter.”
     We looked out the front door. The press had already gathered on the front lawn. Radio and Television remote trucks had set up their lights and equipment while the newspaper photographer's flashbulbs blinded us. The reporters didn't help the chaos as the street in front of the house was already jammed with the Coroner's truck, loads of police cars and an ambulance. It seemed dark on the street. I looked up and saw that the street light was out. Strange that would happen on Fremont Place.
     Jahns looked at me. “Why are you still here Drake?”
     I headed for the door. It was late, and my brain had stopped working hours ago.
The two starlets came running past me, “No!” Holly yelled when she saw her mother's body on the floor.
     Theresa, the other young lady, shouted, “Oh my God. Oh my God!” She struggled to join her friend Holly, but Dolan had his hands full, holding her back from the scene.
     “What are you doing here?” I yelled over the two young women's screams. “You were supposed to keep them in the car.”
     “Hey!” Dolan said, “There are two of them and only one of me.”
     I took Holly by the shoulders and turned her away from the bloody scene. I hoped to say something comforting to her when she looked toward the stairway.
     “What did you do to her?” Holly shouted at an older man wearing a white tuxedo coming down the stairs. Holly broke away from me and ran toward him. She began kicking and punching him, screaming, “What did you do to her!”
     Several officers pulled her away, but she continued kicking and flailing, “You killed her!” 

Check out GAME TOWN in Paper Back or Kindle on Amazon, by Clicking Here.

Website:  Janet  Elizabeth Lynn     www.janetlynnauthor.com
Website:  Will Zeilinger                  www.willzeilingerauthor.com


Friday, April 19, 2019

Writing in First Person Point of View

by Linda Thorne

My comfort level lies in writing in first person. The only time I ever used third person was when I wrote a short story that ended with the protagonist's death. It didn't work well with my character using I and and me pronouns to describe her own death.

I enjoy reading books written in both first and third. My preference though leans heavier on stories in first person. In first person point of view readers depend upon the lead character, the sole observer, to provide them all the information.

I love working around the limitations this creates. Below are a couple of examples of possible disadvantages and how I work around them.     

You cannot read the mind of other characters.

     Do you need to? My lead character makes judgments on what some characters might be thinking by knowing some of their history. She watches their actions and expressions too. Readers experience what she sees, hears, and feels. Isn’t that enough to guess or assume what the other characters might be thinking? I’d say not knowing their every thought adds a little mystery to the story. There may be times when readers do need to know the thoughts of another character. You don’t have to make your lead a mind reader to convey this information. Let your protagonist find this character’s diary or manifesto, or hear the character disclose his thoughts.


The lead character cannot be in more than one place at the same time.

     Correct; however, if she needs the information and gets it another way, what difference does it make? I create point-of-view characters who bring the information to my protagonist. In my book, Just Another Termination, I produced a tattle-tale character who worked inside the police station. This gossip leaked information about happenings inside the department to a trusted friend. The trusted friend in turn shared this information with my protagonist.



There are many tricks you can use to get needed information to your readers. If you look online, you’ll find a vast amount of information, opinions, and suggestions on these two points of view. There are positives mentioned for both, but when stacked against each other, third person seems to triumph. The freedom to move the camera around in third person appears to be what tips the scales in its favor. I like finding alternatives to use when I can’t move that camera all over the place. My comfort level remains with first person.

There is also a second person point of view that is rarely used for good reason. Where first person is I and me, and third is he, she, it, and they; second is always a variation of you. I can’t imagine using this in any writing.

So, what about you? Do you prefer to write and/or read in first or third person POV? 






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